Transcription of S-GAS Transformation Session – Chopping Water, Carrying Wood
Presenter: Paula Turpin
(Participant contributions provides by the Sims’ players)
Paula Turpin: Being game-aware is no big-deal. It is our natural state. Being non-game-aware is also no big deal, and also a natural state for Sims.
Both ways of being serve a purpose and offer experience–for game, for Sims, and for players.
Paula: There’s nothing I can say that you don’t already know yourself. Or if you don’t know it, if it’s something for you to know, you will know it at some point through your own experiences and explorations. And this discovery on one’s own is where the richness of game enters in.
Rose: How do I become aware without having to change ourself?
Emelia: Change always happens, right? You’re a kid now, but you won’t always be. You’ll age up whether you’re game-aware or not. And there’s a change right there!
Rose: Do I need to contribute? Well, I’m sorry If I can’t I’m just a little kid, well I can dance for everyone is that contribution?
Rose: I’d also love to share my story! You can look at my photo essay that I did for school, ok? It’s called “The Joys of Clubbing.”
Ikey: Paula, how do you go about being a game-aware Sim?
Paula: Well, from the outside it might look the same as being non-game-aware. From the inside, it feels different, I suppose. Less cluttered, maybe? Like there’s less to get in the way between you and what you want to do. What do you have from your experience that you can contribute?
Ikey: Time management for getting daily tasks done. I’m the one who gardens at home, same as you, I guess. So I know all about lining up tasks in the queue and still getting school or work stuff done. I’m good at that.
Emelia: I’ve been a game-aware Sim since as long as I can remember… It’s the only logical explanation, really. Where else but in The Sims does the stove spontaneously combust while you’re making mac ‘n’ cheese? And for Plum’s sake, we speak Simlish! Did no one else put two and two together? I’m just here for moral support for my mom; but feel free to ask me anything about my awareness, and I’ll do my best to answer!
Fey: My daughter dragged me to this one. She thinks it will be good for me.
Joel: I just want to contribute as much as possible!
Paula: To me, that’s one of the signs of game-awareness: the desire to contribute. Once we understand how integral our role is to game, and how much power and strength we have to change game, then we naturally feel a desire to contribute to the best of our abilities.
Paula: Before I became playable, I was an NPC gardener. I adored it. I loved my role at the community gardens and the parks, tending the plants, contributing to fill that slot for the game. To me, there is something sacred in being an NPC.
Now that I am playable, I still sometimes, when another household is being played, slip right back into my NPC role. Insane Sims will do that, too, joyfully filling the role of park-bench sleepers. Just last night, in fact, during another house’s turn, Bill–a SimSelf, even–and Crystal and I went to the park and assumed our NPC roles. The joys of contributing to game are one of the most real joys that we, as Sims, can experience–for this is our purpose. To contribute.
Emelia: How does a Sim best contribute?
Paula: Our traits provide an important key. When we can naturally express our traits–all of them, without judging them or labeling them “bad” or “good”–that is one of our truest ways of contributing. Fortunately, we all have different traits to express. And every single one of these is of value to game.
Fey: Do you hear that, Emelia?
Emelia: Mom! I’ve never doubted the value of any your traits!
Ana: I’ve lived my entire life without being game-aware. It’s all kind of hard to wrap my mind around. I guess I’ve been wondering, Should I share my game-awareness with my friends and family? How do I break the news about something as big as that?
I could use the talking book trick:
Nyeah! I’m a book, and you’re a Sim
and we’re really all the same
We each exist to fill the whim
that we wish within a game!
Ana: And Paula, what exactly are we going to be doing during this session?
Paula: Just what we always do! Our normal activities. The funny thing is, life doesn’t stop just because one becomes game-aware! We’ll still need to eat and bathe and want to play and dance and get exercise and talk! In terms of sharing your discoveries with your family, Ana, that is something that you will need to decide for yourself. You will probably enjoy talking with others here about how this plays out in their lives. I’ve often found that living my life is my best way of sharing. There’s often not much to talk about!
Crystal: What does it mean to be Game Aware? How does it affect my daily life? Will anything change now that I know I am part of a game?
Paula: These questions point to areas that you might like to explore! As you go about your life, watch for the answers to your questions. One can live an entire Sim life exploring these questions, and as you do, you might also find that the answers you discover sometimes change.
Crystal: I am fairly new to this whole Game-Awareness. My contribution is telling you how I feel about life after becoming Game-Aware. I don’t feel any different or act any different. I just feel like I now know why I can fit a plate, three books, and a bunch of other stuff in my back pocket. I know now why I suddenly walk into a room and forget what I am doing. Being Game-Aware opened up my world. I see my world as a whole now. So many things I couldn’t explain before I now can.
Paula: You see, Crystal, you already know the answers to some of the questions you just posed! Sometimes, Sims think that being serious is a sign of game-awareness. But I’ve found it’s just the opposite! The more aware one is of the game, the more one notices all sorts of absurdities! Simply having fun is one of the best ways to enjoy one’s awareness of game!
Remember, freezer bunnies, as Young Cathy Tea sometimes says, “Who we are is not so important as that we are.”
What energy wants to express itself through you today?